

I've arrived at a point where I really don't know what it could be or what I could try next. I did try compatability modes, I've tried starting MO, the 4GB or both as administrator. \FalloutMO.exe' to the launch arguments, that helped me get around the access is denied error but produced this text error. NVAC seems to be working, the log is showing several handled errors. I'm using NVAC, without it the game crashes before arriving at the main menu. NVSE is being loaded, it doesn't matter if I'm using NVSE stable or beta. It only happens if I start the either the normal or the 4GB exe through Mod Organizer. This issue does not happen if I start the 4GB exe on its own. This issue does not happen if I start the game on its own with the normal exe.

I can only navigate the main menu by memory, the ingame popups regarding the DLC is missing the text as well. The problem is that all of the text has disappeared or is invisible. The game starts, I can load a save and 'play'. Right now I can launch the 4GB exe through Mod Organizer. I'm trying to get Mod Organizer and the 4GB exe to work together, but despite following all of the advice, tips and workarounds it's still not happening. I'm running Windows 8.1 and a fresh install of Fallout New Vegas with no mods so far. I've stumbled upon a weird issue that I haven't encountered or read about before. 17h modding today and 7 of those hours have been spent trying to get fnis to work with mo2 which insists on installing Fnis in a location that breaks it. nor can Fnis read it's own add ons when they are installed via MO2 The only thing that changed between the 3 was on the first two tried the first run with not patches ticked, the second with the top two patches ticked and the 3 one having encountered the error 2012 endlessly when trying to run it from MO2, i went directly to the folder where the tool was and ran it from location on try 3. it's not going directly to the directory files as Fnis likes, no it's going to some obscure location. only problem seems to be i 1: get the dreaded 2012 error code, or MO2s pathing is so crazy the program can not run at all :/ and i've found that MO2 is installing the mods in the most obscure of locations today. I am literally going insane trying to get Fnis to run in MO2, i've followed many guides that show you how to instal fnis via MO2.
